Premiere alternative · Free · No subscription

A free Premiere Pro alternative that opens in a tab.

Unlimited tracks, frame-accurate trimming, keyframes on every parameter and an effect rack that composites — with no subscription, no launcher and no account.

It also does less than Premiere in six specific ways, listed further down.

The ten-second test

You are going to judge this by the timeline, so here it is.

Nobody with muscle memory reads a feature list first. They grab a clip edge and find out whether the thing under their hands is real.

  • Trim from either edge
  • Split at the playhead
  • Ripple delete, which closes the gap
  • Snapping you can switch off
  • As many video and audio tracks as you need
  • Picture and sound linked unless you say otherwise
  • Six tools, one key each
  • Loop a region while you tune it
  • Frame-accurate everywhere
  • Undo as far back as you like

And you are going to reach for a key before a menu.

Each tool has one. The shortcut sheet is a keystroke away, and it is the whole list rather than a selection of it.

The mapping will not be the one in your fingers — this is a different application and pretending otherwise would put the wrong tool under a familiar key. What is true is that everything the timeline does has a key, and that you can see all of them at once instead of discovering them a menu at a time.

Select, scrub, cut, splice, hand, crop — six tools, one key each, which is a small enough set to have learned by the end of the first edit. Snapping has a key, the loop region has a key, and so does the sheet that lists the rest.

Past the timeline

The parts that usually mean it is time to open something else.

Compositing, curves and text animation are in the same window as the cut, because there is nothing to round-trip to.

Keyframes on every parameter

Not a shortlist. Position, scale, rotation, opacity and volume, plus every control on every one of the 76 filters — with a curve editor, eight easings, and bezier handles you can bend by hand.

An effect rack that composites

Rows stack in order, each with its own blend mode out of eighteen, and any row can be masked by the one below it — read as luma or as alpha, invertible. This is where a grade or a comp actually gets built.

Track mattes

A lane can matte the lanes under it, which is the same tool your title-over-footage and your shaped-reveal both come out of.

Text on its own terms

Titles with strokes, and animators driven by range selectors: pick characters, words or lines, shape the falloff, offset the window and keyframe it. Two animators stack, so letters can slide in while a second one spins them.

Shape layers

Draw paths with a pen tool in project pixels, or drop an SVG in and get its paths as one layer rather than as fourteen clips.

A workspace you arrange

Panes you drag, split, tab, float, or pull onto a second screen, saved as a layout and reopened with each project.

Export up to 8K

MP4, WebM or MKV, 480p through 8K, full-quality audio, written straight into a folder you choose.

The window

Panes go where you put them, including onto the other screen.

Drag a pane to a new edge, split it, tab it behind another, or pull it out into its own window on a second display. The arrangement saves as a layout, and each project reopens the way you left it.

The surface is dark for the same reason yours is: it is the only way the footage stays the brightest thing on the screen.

The other direction

Six things Premiere does that this does not.

These are not roadmap items being coy. If one of them is in the job you opened this for, stop here — it is better to know before you have rebuilt an edit.

Multicam

There is no multicam editing here: no angle syncing, no switching in real time. Multiple angles are multiple clips on multiple tracks, cut by hand.

Proxies

No proxy workflow and no offline/online round trip. Playback is the real media, decoded on your own machine, which is fine at 1080p and gets honest with you at 4K on a laptop.

Speed changes and time remapping

Clips play at their own rate. There is no speed control, no ramp, and no time remap curve — the one genuinely common editing job this cannot do at all.

Ripple, roll and slip trimming

Trimming is direct: drag an edge and the clip changes length where it sits. Ripple exists as a delete that closes the gap, and as the splice tool. There is no roll between two clips and no slip inside one.

Project interchange

No .prproj, no XML, no EDL, no AAF, and no Dynamic Link to anything. Nothing comes in but media, and nothing goes out but a finished file.

The media pipeline around the edit

No markers, no nested sequences, no team projects, no shared storage, and no Media Encoder to hand a queue to. Codec support is whatever your browser decodes, so ProRes and camera raw are not a promise.

The price

There is no tier this page is trying to move you onto.

All 172 effects, every resolution and every export are free, without an account and without a card. Ads in the app are what pays for it, and turning them off is the only thing money buys.

  • No subscription
  • No watermark
  • No export cap
  • No account
  • No card
  • No launcher

Before you move anything

It is not a Premiere replacement for paid work
No speed ramps, no multicam, no proxies, no interchange. If a client deliverable depends on any of those, this is the wrong tool and the list above is the reason.
Your existing projects do not come across
There is no importer for another editor's project format. The media opens here normally, so what you would rebuild is the edit.
Desktop browsers, and the tab stays open
Chrome and Edge get everything including a save location. Firefox and Safari run the editor and write exports to Downloads. Export runs in the page, so closing the tab ends the render.
Ads in the app
That is what pays for it. They are never in your video and never in the exported file, and the subscription that removes them unlocks no features.

Questions editors ask first

Is there a free alternative to Premiere Pro?
This is one, with the caveat that it is a smaller tool. The whole editor is free — multitrack timeline, keyframes on every parameter, 172 effects, 8K export, no watermark and no account. What it does not have is multicam, proxies, speed remapping and project interchange.
Can I open my Premiere projects in it?
No. There is no importer for .prproj, XML, EDL or AAF. Your source files open normally, so the switch is a rebuild of the edit rather than a migration.
Does the timeline actually behave like an NLE?
Frame-accurate trimming from either edge, split at the playhead, ripple delete that closes the gap, snapping you can turn off, unlimited video and audio tracks, linked picture and sound, loop regions, and a key for each of the six tools. What it does not have is roll and slip trimming.
Can it slow a clip down or do a speed ramp?
No. Clips play at their own rate, and there is no speed control or time remapping of any kind. It is the most common thing people miss.
Will it handle 4K footage?
It decodes and exports up to 8K. Playback is the real media on your own machine with no proxy step, so how comfortable 4K feels depends on the machine rather than on a plan you are paying for.
Do I need to install anything or sign in?
No. It runs in a browser tab with no account and no launcher. You can install it as an app afterwards for its own window and offline use, but that is optional.
Is my footage uploaded anywhere?
No. Decoding, effects and export all run in the tab on your own machine. There is no server, which is also why there is no render queue.

Open a tab and grab a clip edge.

Open the editor

Free, no subscription, no account, and nothing uploaded.